SegaFans.com
SegaFans
-Home
-About
General
-Appearances
-Ads
-Articles
-Credits
-Features
-Lyrics
-Magazines
-Manuals
-Merchandise
-Quotes
-SWW Archive
-Wallpapers
-Where to Buy
Consoles
-Dreamcast
-Saturn
-Sega 32X
-Sega CD
-Genesis
-Master System
-Game Gear
Games
-Dreamcast
-Saturn
-Sega 32X
-Sega CD
-Genesis
-Master System
-Game Gear
-Misc
External
-Forums
-Hosted Sites
-Links

Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions

Sega 32X

Sega 32x

System Overview
The 32X, by all accounts, was a massive failure. The reason? This second add-on to the Genesis/Mega Drive was a rushed attempt to extend the retail life of the Genesis and provide additional revenue in the face of the incoming 32-bit standalone consoles while the upcoming Saturn built it's user base... Yes, logic didn't exist back in Japan during 1994 and no one in those ancient times disrespected their boss by telling them they had a bad idea.

On January 9th, 1994, Hayao Nakayama (CEO of Sega at the time) ordered a new 32-bit catridge-based console to be ready for market by Christmas. The 32X launched here in North America in November, a mere 10 months later, with the $159.99 price tag you see in the above photo. $159.99 for a mushroom shaped tumor. It launched with Doom, Star Wars Arcade, After Burner II Complete, Super Motocross, Virtua Racing Deluxe, and Fahrenheit (a 32X/CD game that required both add-ons to be attatched). While Star Wars Arcade and some of the others are talked about fondly, none of these games proved to be worth the admission price. Hell, Doom is missing seven levels from the PC and SNES versions of the game because it was rushed out the door so quickly.

Suprisingly, there was a supply shortage of the 32X during it's target release window of the 1994 holiday season. This was an amazing feat! Sega had such a dedicated and faithful following with the Genesis that people wanted this device so badly (even I did). Over a million units were ordered for retail stores. Just like everything else about the system, though, Sega fell short with meeting consumer and retail demand for these (AT $159.99 FOR A MUSHROOM SHAPED TUMOR!).

However, once the dust settled from the holiday season and people found the small game library to be extremely lacking, no one cared anymore. New games became few and far between, the Saturn had a surprise launch the following May. People were pissed. Sega had just sold them (or tried to sell them) this useless piece of crap with a handful of "okay" games. This is the point where a good number of Sega die hards lost their faith and felt betrayed.

Sega started discounting the 32x to try to move units shipped after the holiday season. First to $99.99 shortly after the holidays, then ultimately to $19.99 to clear out the rest. Despite all of this, all estimates on total hardware sales are around 200,000 units. In all regions.

In October 1995, Hayao Nakayama made the wise decision for Sega to focus all of it's efforts on the Sega Saturn. At the time, Sega had the Genesis, Sega CD, 32X, Game Gear, a proposed Neptune unit (combined Genesis and 32X into one unit), and the new Saturn to support. The 32X finished it's short carrier with 34 cartridge games and 5 Sega CD32X games released in all regions.

The Best Sega 32X Games
I've got to break from my usual routine here because of the small and pretty lackluster library. Below are the good games on the 32X.

KolibriBlackthorne - A dark action game developed by Blizzard (the Warcraft, Diablo, and Starcraft guys), Blackthorne is your one good, solid action game on the 32X.

Knuckles Chaotix - Since there's no proper Sonic game on the 32X, you might as well take the next best thing! Actually not that terrible, but it features a weird gimmick where you are strapped to a bunch of the D-list Sonic supporting cast, as well as some new "winners." Otherwise, it's pretty much a standard Sonic game. Without Sonic.

Kolibri - A very pretty 2D shooter from the developers of Ecco where you control a... hummingbird. Whaaaaaaaaaaaaaaaaaaaa? If you've got a 32X, you have few reasons not to get this one eventually.

TempoShadow Squadron - My favorite 3D outer space shooter on the system. Often overshadowed by...

Star Wars Arcade - ... this game, which is still a great port of the arcade game, just not my favorite for the console.

Tempo - Those of you looking for a bright, fun platformer have nowhere to turn to except for -- Tempo, check it out you know. He makes it funky, and he's good to go. A decent game with a heavy music theme.




Disclaimer: This site is a pure work of love. We are not, and are not affiliated with Sega Enterprises, LTD. or any of it's branches. If you'd like to goto Sega's website, start here, here, or here.

The contents of this site are copyrighted works of their creators. This site is an entirely non-profit operation of spreading the Sega love. If you have an issue with anything being on the site and possess ownership rights, please email me directly and I will fix the problem right away.

One final note: NO ISO OR ROM BEGGING. Buy the damn games, they're most definitely worth it.