MAGAZINE: Electronic Gaming Monthly PUBLISHER: Ziff-Davis Media DATE: May 2000 ----------------------------------------------------------------------------- Sword of the Berserk: Guts' Rage Publisher: | Eidos Developer: | Yuke's Players: | 1 Genre: | Action/Adventure % Done: | 100% Release: | March 2000 Also On: | None Web Adress: | www.eidos.com The Good: | It's the bloodiest game ever created. The Bad: | Hack n' slash can get old. The Ugly: | "Puck" the fairy's voice. Based on a long-running manga series (Kentaro Miura's "Berserk"), Guts' Rage centers around the adventures of a man named Gatsu (Guts is his nickname), who, conspicuously, walks everywhere with a gargantuan sword strapped to his back. Think Final Fight meets D&D, 3D-style, and you might accidentally conjure up images of Eidos's latest acquisition, Sword of the Berserk: Guts' Rage. Cutting to the chase, Berserk is hi-octane, if repetitive entertainment. It offers possibly the most insane amount of sword swinging this side of Soul Calibur on any home console to date. Sword of the Berserk, when released in Japan, produced fountains and geysers of blood everywhere Guts swung his sword. Apparently Eidos and Yukes (Evil Zone, WWF Smackdown! and Soukaigi) thought that too much was still not enough. The American version of Berserk will feature even more of the red stuff, for no other reason than to make the game more O.T.T. Beyond the regular staple of hacking and slashing your way through the game, Guts also has a small cache of other weapons and attacks at his disposal. Along with his fists and slide-kicks, he has a miniature rapid-fire crossbow, a powerful gun-shot (limited ammo though), grenades, throwing knives, and health recovery potions. Fortunately, for as many weapons as he has, there is an equal and greater number of monsters he must use them on. Bearing a tattoo on his neck that bleeds whenever any monsters in hiding lurk nearby, Guts finds himself in a beginning-to-end slash-fest that climaxes with him flying into a berserker's rage every so often. Giving the game and manga its namesake, when Guts suffers too much damage, the screen flashes red and he becomes virtually unstoppable. He moves nearly twice as fast and anything that gets in his way will find itself in numerous pieces within a matter of seconds. Fans of Soul Reaver will be glad to know that the excellent voice-over team responsible for that game has returned to polish on Yuke's all-action adventure game. SotB also features some of the best sound-effects you've ever heard. By the time you read this, Eidos may already have Berserk on the shelves. Whenever it does come out, you may want to give this one a close look. [SIDEBAR] WHACKY! Prize Box Carried over unscathed from the Japanese version of Berserk, the Prize Box| is Yuke's little way of giving back to the community. Loaded with all manner of Easter Eggs, beating the game on three different difficulty levels opens up a passel of goodies for diligent gamers. A world history diary is available from the outset to provide valuable information. Other treats include a movie theater, an art gallery, a level select and a bizarre version of whack-a-mole. Whack-a-mole seems to be popular these days, having also made an appearance in Sonic Adventure. If anything, the DC seems to be cornering the market on W-A-M games faster than anyone.